Unreal Snake Game 1.0.0
Static Public Member Functions | List of all members
SnakeGame::WorldUtils Class Reference

Static Public Member Functions

static FVector LinkPositionToVector (const SnakeGame::Position &Position, uint32 CellSize, const SnakeGame::Dim &Dims)
 
static void ScaleMesh (UStaticMeshComponent *Mesh, const FVector &WorldSize)
 
static FText FormatSeconds (float TimeSeconds)
 
static FText FormatScore (uint32 Score)
 
static FString FindActionKeyName (const TObjectPtr< UInputMappingContext > &InputMapping, const TObjectPtr< UInputAction > &Action)
 
static void SetUIInput (UWorld *World, bool Enabled)
 

The documentation for this class was generated from the following file: