Unreal Snake Game 1.0.0
SnakeGame::WorldUtils Member List

This is the complete list of members for SnakeGame::WorldUtils, including all inherited members.

FindActionKeyName(const TObjectPtr< UInputMappingContext > &InputMapping, const TObjectPtr< UInputAction > &Action) (defined in SnakeGame::WorldUtils)SnakeGame::WorldUtilsinlinestatic
FormatScore(uint32 Score) (defined in SnakeGame::WorldUtils)SnakeGame::WorldUtilsinlinestatic
FormatSeconds(float TimeSeconds) (defined in SnakeGame::WorldUtils)SnakeGame::WorldUtilsinlinestatic
LinkPositionToVector(const SnakeGame::Position &Position, uint32 CellSize, const SnakeGame::Dim &Dims) (defined in SnakeGame::WorldUtils)SnakeGame::WorldUtilsinlinestatic
ScaleMesh(UStaticMeshComponent *Mesh, const FVector &WorldSize) (defined in SnakeGame::WorldUtils)SnakeGame::WorldUtilsinlinestatic
SetUIInput(UWorld *World, bool Enabled) (defined in SnakeGame::WorldUtils)SnakeGame::WorldUtilsinlinestatic