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Unreal Snake Game 1.0.0
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Public Member Functions | |
| TLinkedListIteratorBase (ContainerType *FirstLink) | |
| FORCEINLINE void | Next () |
| FORCEINLINE TLinkedListIteratorBase & | operator++ () |
| FORCEINLINE TLinkedListIteratorBase | operator++ (int) |
| FORCEINLINE | operator bool () const |
Protected Attributes | |
| ContainerType * | CurrentLink |
Friends | |
| FORCEINLINE friend bool | operator== (const TLinkedListIteratorBase &Lhs, const TLinkedListIteratorBase &Rhs) |
| FORCEINLINE friend bool | operator!= (const TLinkedListIteratorBase &Lhs, const TLinkedListIteratorBase &Rhs) |
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inline |
Advances the iterator to the next element.
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inlineexplicit |
conversion to "bool" returning true if the iterator is valid.