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Unreal Snake Game 1.0.0
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Public Member Functions | |
| TDoubleLinkedListIterator (NodeType *StartingNode) | |
| FORCEINLINE | operator bool () const |
| TDoubleLinkedListIterator & | operator++ () |
| TDoubleLinkedListIterator | operator++ (int) |
| TDoubleLinkedListIterator & | operator-- () |
| TDoubleLinkedListIterator | operator-- (int) |
| ElementType & | operator-> () const |
| ElementType & | operator* () const |
| NodeType * | GetNode () const |
Private Attributes | |
| NodeType * | CurrentNode |
Friends | |
| bool | operator== (const TDoubleLinkedListIterator &Lhs, const TDoubleLinkedListIterator &Rhs) |
| bool | operator!= (const TDoubleLinkedListIterator &Lhs, const TDoubleLinkedListIterator &Rhs) |
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inlineexplicit |
conversion to "bool" returning true if the iterator is valid.