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Unreal Snake Game 1.0.0
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Public Member Functions | |
| void | UpdateColor (const FLinearColor &Color) |
| void | UpdateScale (uint32 CellSize) |
| void | Explode () |
Protected Attributes | |
| TObjectPtr< USceneComponent > | Origin |
| TObjectPtr< UStaticMeshComponent > | LinkMesh |
| TObjectPtr< UNiagaraSystem > | ExplosionEffect |
Private Attributes | |
| FLinearColor | LinkColor |