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Unreal Snake Game 1.0.0
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This is the complete list of members for ASG_Grid, including all inherited members.
| ASG_Grid() (defined in ASG_Grid) | ASG_Grid | |
| BeginPlay() override (defined in ASG_Grid) | ASG_Grid | protectedvirtual |
| CellSize (defined in ASG_Grid) | ASG_Grid | private |
| DrawGrid() (defined in ASG_Grid) | ASG_Grid | private |
| GridDim (defined in ASG_Grid) | ASG_Grid | private |
| GridMaterial (defined in ASG_Grid) | ASG_Grid | private |
| GridMesh (defined in ASG_Grid) | ASG_Grid | protected |
| Origin (defined in ASG_Grid) | ASG_Grid | protected |
| SetModel(const TSharedPtr< SnakeGame::Grid > &Grid, uint32 CellSize) | ASG_Grid | |
| Tick(float DeltaTime) override (defined in ASG_Grid) | ASG_Grid | virtual |
| UpdateColors(const FSnakeColors &Colors) (defined in ASG_Grid) | ASG_Grid | |
| WorldHeight (defined in ASG_Grid) | ASG_Grid | private |
| WorldWidth (defined in ASG_Grid) | ASG_Grid | private |