|
Unreal OpenAI API 1.0.0
|
#include <UploadTypes.h>
Public Attributes | |
| FString | Id |
| int32 | Created_At {} |
| FString | Filename |
| int64 | Bytes {} |
| FString | Purpose |
| FString | Status |
| int32 | Expires_At {} |
| FString | Object |
| FOpenAIFileBase | File |
The Upload object can accept byte chunks in the form of Parts.
| int64 FUploadObjectResponse::Bytes {} |
The intended number of bytes to be uploaded.
| int32 FUploadObjectResponse::Created_At {} |
The Unix timestamp (in seconds) for when the Upload was created.
| int32 FUploadObjectResponse::Expires_At {} |
The Unix timestamp (in seconds) for when the Upload was created.
| FOpenAIFileBase FUploadObjectResponse::File |
The File object represents a document that has been uploaded to OpenAI.
| FString FUploadObjectResponse::Filename |
The name of the file to be uploaded.
| FString FUploadObjectResponse::Id |
The Upload unique identifier, which can be referenced in API endpoints.
| FString FUploadObjectResponse::Object |
The object type, which is always "upload".
| FString FUploadObjectResponse::Purpose |
The intended purpose of the file. Please refer here for acceptable values.
| FString FUploadObjectResponse::Status |
The status of the Upload.