Unreal OpenAI API 1.0.0
Public Attributes | List of all members
FSpeech Struct Reference

Public Attributes

FString Model {"tts-1"}
 
FString Input
 
FString Voice {"alloy"}
 
FString Instructions {}
 
FString Response_Format {"mp3"}
 
float Speed {1.0f}
 

Member Data Documentation

◆ Input

FString FSpeech::Input

The text to generate audio for. The maximum length is 4096 characters.

◆ Instructions

FString FSpeech::Instructions {}

Control the voice of your generated audio with additional instructions. Does not work with tts-1 or tts-1-hd.

◆ Model

FString FSpeech::Model {"tts-1"}

One of the available TTS models: tts-1, tts-1-hd or gpt-4o-mini-tts: https://platform.openai.com/docs/models/tts

◆ Response_Format

FString FSpeech::Response_Format {"mp3"}

The format to audio in. Supported formats are mp3, opus, aac, flac, wav, and pcm.

◆ Speed

float FSpeech::Speed {1.0f}

The speed of the generated audio. Select a value from 0.25 to 4.0. 1.0 is the default.

◆ Voice

FString FSpeech::Voice {"alloy"}

The voice to use when generating the audio. Supported voices are alloy, ash, ballad, coral, echo, fable, onyx, nova, sage, shimmer, and verse.


The documentation for this struct was generated from the following file: