Unreal Snake Game 1.0.0
Protected Member Functions | Protected Attributes | Private Member Functions | List of all members
USG_StartGameWidget Class Reference
Inheritance diagram for USG_StartGameWidget:

Protected Member Functions

virtual void NativeOnInitialized () override
 

Protected Attributes

TObjectPtr< UButton > StartGameButton
 
TObjectPtr< UButton > CloseGameButton
 
TObjectPtr< UComboBoxString > GameSpeedComboBox
 
TObjectPtr< UComboBoxString > GridSizeComboBox
 
TSoftObjectPtr< UWorld > GameLevel
 

Private Member Functions

void OnStartGame ()
 
void OnCloseGame ()
 
void OnSelectionChanged (FString SelectedItem, ESelectInfo::Type SelectionType)
 
void SaveSettings ()
 
void InitComboBox (const TObjectPtr< UComboBoxString > &ComboBox, TFunction< TArray< FString >()> OptionsGetter, TFunction< FString()> CurrentOptionGetter)
 

The documentation for this class was generated from the following files: