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Unreal Snake Game 1.0.0
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This is the complete list of members for SnakeGame::Grid, including all inherited members.
| c_dim (defined in SnakeGame::Grid) | SnakeGame::Grid | private |
| center(uint32 width, uint32 height) | SnakeGame::Grid | inlinestatic |
| dim() const | SnakeGame::Grid | inline |
| freeCellsByType(CellType cellType) (defined in SnakeGame::Grid) | SnakeGame::Grid | private |
| Grid(const Dim &dim, const IPositionRandomizerPtr &randomizer=MakeShared< PositionRandomizer >()) (defined in SnakeGame::Grid) | SnakeGame::Grid | |
| hitTest(const Position &position, CellType cellType) const | SnakeGame::Grid | |
| initWalls() (defined in SnakeGame::Grid) | SnakeGame::Grid | private |
| m_cells (defined in SnakeGame::Grid) | SnakeGame::Grid | private |
| m_indByType (defined in SnakeGame::Grid) | SnakeGame::Grid | private |
| m_positionRandomizer (defined in SnakeGame::Grid) | SnakeGame::Grid | private |
| posToIndex(uint32 x, uint32 y) const (defined in SnakeGame::Grid) | SnakeGame::Grid | private |
| posToIndex(const Position &position) const (defined in SnakeGame::Grid) | SnakeGame::Grid | private |
| printDebug() (defined in SnakeGame::Grid) | SnakeGame::Grid | |
| randomEmptyPosition(Position &position) const | SnakeGame::Grid | |
| update(const TPositionPtr *links, CellType cellType) | SnakeGame::Grid | |
| update(const Position &position, CellType cellType) | SnakeGame::Grid | |
| updateInternal(const Position &position, CellType cellType) (defined in SnakeGame::Grid) | SnakeGame::Grid | private |