Unreal OpenAI API 1.0.0
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Public Attributes | |
FCompletionResponse | Response |
TArray< FCompletionStreamResponse > | StreamResponse |
FString | StreamResponseString {} |
bool | bStream {} |
bool | bCompleted {} |
FCompletionResponse FCompletionPayload::Response |
Response struct to be used (if bStream = false)
TArray<FCompletionStreamResponse> FCompletionPayload::StreamResponse |
Array of response structs to be used (if bStream = true)
FString FCompletionPayload::StreamResponseString {} |
Response structs combined into the plain string (if bStream = true)