Unreal OpenAI API 1.0.0
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ModifyAssistantAction.h
1// OpenAI, Copyright LifeEXE. All Rights Reserved.
2
3#pragma once
4
5#include "BlueprintAsyncActions/OpenAIActionBase.h"
6#include "Provider/Types/AssistantTypes.h"
7#include "Provider/Types/OpenAICommonTypes.h"
8#include "ModifyAssistantAction.generated.h"
9
10DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams(FOnModifyAssistant, const FAssistantObjectResponse&, Response,
11 const FOpenAIResponseMetadata&, ResponseMetadata, const FOpenAIError&, RawError);
12
13UCLASS()
15{
16 GENERATED_BODY()
17
18public:
19 UPROPERTY(BlueprintAssignable)
20 FOnModifyAssistant OnCompleted;
21
22 virtual void Activate() override;
23
24private:
29 UFUNCTION(BlueprintCallable, meta = (BlueprintInternalUseOnly = "true"), Category = "OpenAI | Assistants")
31 const FString& AssistantId, const FModifyAssistant& ModifyAssistant, const FOpenAIAuth& Auth, const FString& URLOverride);
32
33 void OnModifyAssistantCompleted(const FAssistantObjectResponse& Response, const FOpenAIResponseMetadata& ResponseMetadata);
34 virtual void OnRequestError(const FString& URL, const FString& Content) override;
35 virtual void SetEndpoint(OpenAI::V1::FOpenAIEndpoints& Endpoints, const FString& URL) const override;
36
37private:
38 FModifyAssistant ModifyAssistant;
39 FString AssistantId;
40};
Definition ModifyAssistantAction.h:15
static UModifyAssistantAction * ModifyAssistantAction(const FString &AssistantId, const FModifyAssistant &ModifyAssistant, const FOpenAIAuth &Auth, const FString &URLOverride)
Definition ModifyAssistantAction.cpp:5
Definition OpenAIActionBase.h:12
Definition AssistantTypes.h:207
Definition AssistantTypes.h:179
Definition OpenAICommonTypes.h:11
Definition OpenAICommonTypes.h:28
Definition OpenAICommonTypes.h:49
Definition API.h:127